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- Retro Game Review - Star Fox Adventures (GameCube)
Retro Game Review - Star Fox Adventures (GameCube)
- By Adrian Tallent
- Published 09/13/2009
- SF/F
- Unrated
Adrian Tallent
A former student of Spartanburg Technical College and overall geek, I enjoy listening to music, reading books, playing video games, and watching movies. Sometimes I write about them.
View all articles by Adrian Tallent
Video game company Rare became legendary for the games they produced on the Super NES and the Nintendo 64, including all of the Donkey Kong “next generation” games, “Goldeneye,” “Banjo & Kazooie,” and more. Riding on these successes, gamers met the announcement of a new game in development called “Dinosaur Planet” with curiosity and anticipation. Even though the game appeared to be intended for a younger demographic, the preview of the graphics for the game looked top-notch for the Nintendo 64 with detailed characters and lush worlds, and the extensive pedigree that came with being Rare led many gamers to anticipate that there would be plenty to offer even for experienced older gamers.
According to developmental screenshots and early interviews about the game, the protagonists of “Dinosaur Planet” were a pair of anthropomorphic foxes who were brother and sister, and both of them had to utilize their strengths and weaknesses while using their own dinosaur companions to accomplish tasks.
Development on the game continued for a while in silence after these initial announcements and teasers were released, and after a stretch of time in which “Dinosaur Planet” had fallen off the radar, it was revealed that the team at Rare had gone back and completely redone the graphics similar to how they had handled “Jet Force Gemini”, making the protagonists appear less youthful and more detailed while fleshing out the overall design of the environment. This was the last anyone was to hear of “Dinosaur Planet”, as the developing project had to be scrapped when Nintendo officially phased out the Nintendo 64 to make way for its new console the GameCube.
The GameCube’s launch was a success, but the system lacked strong titles in the first generation, so Nintendo approached Rare with the idea of continuing development on “Dinosaur Planet” as a StarFox game on the GameCube, since the anthropomorphic characters designed for the game were similar to those established in the StarFox franchise. Taking the opportunity to put some of that lost labor to use, the game known as “Dinosaur Planet” was then completely reworked into what we have here, “StarFox Adventures: Dinosaur Planet”, or just “StarFox Adventures” when it was finally launched in the second or third generation of GameCube titles. At this time, the console wars for the generation were just starting to heat up, so you can imagine how everyone felt when Rare was immediately purchased by Microsoft after completing this game; their final obligation to Nintendo. While Rare still exists, almost none of the original team remains, and "StarFox Adventures" is seen as the last game to come out during the development company's glory days.
According to developmental screenshots and early interviews about the game, the protagonists of “Dinosaur Planet” were a pair of anthropomorphic foxes who were brother and sister, and both of them had to utilize their strengths and weaknesses while using their own dinosaur companions to accomplish tasks.
The GameCube’s launch was a success, but the system lacked strong titles in the first generation, so Nintendo approached Rare with the idea of continuing development on “Dinosaur Planet” as a StarFox game on the GameCube, since the anthropomorphic characters designed for the game were similar to those established in the StarFox franchise. Taking the opportunity to put some of that lost labor to use, the game known as “Dinosaur Planet” was then completely reworked into what we have here, “StarFox Adventures: Dinosaur Planet”, or just “StarFox Adventures” when it was finally launched in the second or third generation of GameCube titles. At this time, the console wars for the generation were just starting to heat up, so you can imagine how everyone felt when Rare was immediately purchased by Microsoft after completing this game; their final obligation to Nintendo. While Rare still exists, almost none of the original team remains, and "StarFox Adventures" is seen as the last game to come out during the development company's glory days.
